a Unity 3D - first person project
HUMANS: WELCOME TO EARTH
What’s it about?
Humans: Welcome to Earth: My Unity project designed to celebrate the joy in the little things.
Using Unity 3d (C#) and blender.
Each house has an interactive element for players to engage!
Using C# to code each interaction, each one of them has it’s own unique characteristic, from movement to sound, my world intends to captivate the player throughout their experience
Step into a first-person 3D world that mirrors our Earth—a vibrant journey through strawberry fields, children's drawings, and reflective mazes. This project is a blend of my daily inspirations, creating a cozy, inviting space that transcends traditional gaming.
As you navigate, encounter unique houses whispering about life's wonders. The crescendo awaits in a maze adorned with inspiring quotes, as well as showcasing the power of immersive audio in storytelling.
'Humans: Welcome to Earth' is not just a game; it's a crafted experience reflecting my skills in design, aesthetics, and immersive storytelling. Join me in exploring a world where every detail is a masterpiece, and every moment is a celebration of being alive.
I bring my game to life using Unity and Blender, crafting most assets from scratch.
Proficient in Unity, I ensure a seamless blend of design elements.
With Blender, I sculpt unique 3D models. My process involved thorough research, iterative design, and a commitment to storytelling. 'Humans: Welcome to Earth' showcases my skills in game development and 3D modeling, a testament to creating engaging and visually captivating experiences.