a UNITY 3D, first person project

HUMANS: WELCOME TO EARTH

What’s it about?

Humans: Welcome to Earth: My Unity project designed to celebrate the joy in the little things.

Using Unity 3d (C#) and blender.

Take a look at the trailer I made!

Each house has an interactive element for players to engage!

Using C# to code each interaction, each one of them has it’s own unique characteristic, from movement to sound, my world intends to captivate the player throughout their experience

Step into a first-person 3D world that mirrors our Earth—a vibrant journey through strawberry fields, children's drawings, and reflective mazes. This project is a blend of my daily inspirations, creating a cozy, inviting space that transcends traditional gaming.

As you navigate, encounter unique houses whispering about life's wonders. The crescendo awaits in a maze adorned with inspiring quotes, as well as showcasing the power of immersive audio in storytelling.

'Humans: Welcome to Earth' is not just a game; it's a crafted experience reflecting my skills in design, aesthetics, and immersive storytelling. Join me in exploring a world where every detail is a masterpiece, and every moment is a celebration of being alive.

I bring my game to life using Unity and Blender, crafting most assets from scratch.

Proficient in Unity, I ensure a seamless blend of design elements.

With Blender, I sculpt unique 3D models. My process involved thorough research, iterative design, and a commitment to storytelling. 'Humans: Welcome to Earth' showcases my skills in game development and 3D modeling, a testament to creating engaging and visually captivating experiences.

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FOOD Illustrated